The next keycard lock will lead to the records room, which is filled with damage-over-time nurses. Now, head to Hawkins Square and the hardware store. He'll join your party, netting you: Now, talk to Eleven in the living room. undamaged item (including handmade items). Gnome #42: Samantha is your reward. Talk to Murray at the door and then enter Murray's Garage. Theres a maze of vents here. Head to the Pizza Parlour; the door in the back of this area is now open (and will lock after this quest, so make sure it's thoroughly looted when you're doing this part). Theres also an additional x2 Wood Planks and x3 Duct Tape there too. Now move the Mini-Truck once more to the 4th area. After talking to Murray, you'll need to head to Weathertop. Location: Head into the second area and activate switches 1, 2, 3, 5, and 8 to open a new area to find Falken. Notable ones include Sharp Shooters and Body Armor. Pick up Antons Note on the floor. Enter the side room to get the Lv3 keycard to proceed through the NE door. Tiny #15: Hawkins Hospital, Hawkins Hospital ER, NE room. Now loop around and enter the locked door NE of here. Stranger Things always made it feel like grand adventures and big mysteries were everywhere and that anyone could solve them, even a rag tag team of misfit kids living in small-town suburbia.. Tiny #11: Hess Farm, Hess Farm Barn, NE room. If you pick 137.6 lbs., shell give you x3 Prize Tickets. Tiny #16: Hawkins Hospital, Hawkins Hospital ICU, room NE of the elevator. PC: choose Steve as second player. Head back to the showers to re-enter the Void. Now you can explore the rest of these vents if you want, but we got the only important item from them. Stranger Things 3: The Game: Directed by Dave Pottinger. At some point, former war hero Yuri Ismaylov moved to Kyrzran, bought a church and turned it into his warehouse. She will prep you your special shake, so head back to the Pool. Now enter the conference. You can find the key you need to proceed in the next room under one of the benches. | Jun 30, 2022 | do julie and felicity become friends again | what happened to jackie and shadow's second egg? dke fraternity reputation; cheetah eating gazelle; kendra wilkinson real estate; subluxation treatment. I played it twice to get 10 tickets, then headed slightly NE of the porta-johns. After that, the northernmost door will open. Start a new campaign off on whatever difficulty you want; there's no bonus beyond bragging rights for making things hard on yourself. You'll be ambushed in here, but a quick area-of-effect attack will help clear them out. Pan-O-Rama Pizza Parlor[Randomized Chest/Destructible Loot Table: Sneakers]. Developer and publisher BonusXP announced on August 25th, 2021 that the Steam release of Stranger Things 3: The Game would be delisted on August 31st. Murray Bauman.--- Errands ---30 Minutes Or Less Gather ingredients to make a pizza for Anton Anton is missing the pizza of his motherland. Head inside to Petal Pushers. Enter the bolted door to the NE to find x2 Medkits. 2r is the formula for circumference, so make sure the perimeter lights and only those lights are active by stepping on the corresponding floor switches. That's another achievement and chapter done: It's the endgame now. You'll start in Mike's Basement. Talk to Hopper in his room first. Before you head to Driscoll Farm, head back to the Suburbs and the Pool. Head down the stairs to the Hawkins Lab Basement. In the main room, the two left breakers control the left-hand/NW side of the basement, and the right-side/SE controlled by the two others. Defeat the enemies in this room as quickly as possible to advance to the next room. The '80s themed Netflix tie-in, Stranger Things 3: The Game, has been removed from Steam and GOG today. Follow the path around the barn and you'll fine Gnome #15: Denver sitting out in the open. Immediately head north around the trees here and you'll find a passage around the perimeter fence. Now, you can follow the same path to the door you need to open with RLRL on the nearby switches. You need to damage the Flayer with the cannons; you need to point them at the Flayer and then fire them with energy. If the various posters and computer in here didn't give you enough of a hint *** Spoiler - click to reveal ***Make the statues face the digits of pi, aka 3, 1, and then 4 chairs, buckets, whatever. She will task you with getting the shake mix behind the boxes in the storeroom, then head to Melvald's in Hawkins Square (it's the general store). I ended up prioritizing the Coin Purse, as well as crafting up a LV2 tactical helmet and Foot Spikes for increased damage and defence, and rounded it out with REO Speedshoes for speed. Continue on through enemies and switches to another puzzle; if you can't figure it out, you can just flip switches (they'll reset when you mess up.) Okay, sure. There's a Gnome #6: Elvis that is pretty easy to spot behind the trees here. Hoppers CabinThe doors are closed again. Mini Quests completed while finishing "Invasion of Privacy" : Venture across state lines to Murray's Warehouse Make your way through Murray's Garage Stop . In the next area you'll get a cinematic and then the task of fighting Flayed Billy. Rewards: Hidden Room, Money (Chest) Tiny #12: Hess Farm, Hess Farm House, SW room. Inside are more Flayed, a chest with a defibrillator, and the path to the back of the reception desk from the start of this area, where you can hack the panel to access our target's room. Turn on the power and hit the switch for easy access out of this area, but make sure to pick up Gnome #12: Clint from the back before leaving. Tiny #6: Hawkins Square, Hawkins Post, NE end. Head NE and go through the elevator to the Town Hall Basement, where you'll need to defeat enemies and hit two switches to start up the next elevator. The quickest way to solve it is to hit the 2nd switch from the top, then the top-most switch. If you loop back to the holding cells, you'll find that they've moved Robin, so head back up through the Lv2 keycard door NE to proceed. Whichever you choose, make sure to equip it on the Party screen after. He started smuggling products such as Jif peanut butter from his base of operations in Nome, Alaska to Kyrzran. Return the items to Jimmy to finish the quest and get: Ok, now we are getting back to the main quest again. Now talk to Murray to continue the story. Time to head to Hawkins Lab. Just back off when you see the double arrows suggesting he'll pull this move. On Aug. 31, 2021, Stranger Things 3: The Game will be . Along the way, you'll end up crafting five trinkets, which nets you: While we're in the Square, head to the Library and go the the room on the ground floor with the TV in the corner; on one of these shelves is the Sixteen Molotovs VHS you need. Clear out the next room of enemies and hit the button to open the door. Assuming you've got what you need for Erica's story question, now head back to, Now that you have Erica, that means you can access all those areas with vents in previous places and get their treasures and gnomes inside. To the north, you do a similar thing with power switches. Hawkins Town HallInside, speak to Anton to complete his 30 Minutes Or Less. You'll receive Gnome #35: Falken. Enter and talk to Eleven to surprise Dustin. Youll have a grid puzzle here. Now that you have Erica, that means you can access all those areas with vents in previous places and get their treasures and gnomes inside. Help us fix it by posting in its. Now head back out of this side room and then NE, and NW to exit into Funhouse Floor 2. Head down the darkened corridor beyond, turn on the power, and enter the nearby door with the switch. Hitting both floor switches will activate the alarm, but you may want to wait a few minutes and let the game auto-save before attempting it if needed. Return to the TV and start messing with Eleven's powers and enter The Void. Now head back to the eastern path. Work your way SE and open a path back to the lobby, then head NE and open the path forward by accessing a hack panel in one of the rooms. While Stranger Things obviously oozes '80s nostalgia, Stranger Things 3: The Game reminds me distinctly of the 2000's, bearing many of the hallmarks of the bygone licensed tie-in games of that era. Now move forward. Run through the Russian bases as much as you can. Head down to the basement and you'll get your first boss fight with the Flayed Mrs. Driscoll. Talk to Kline when youre ready to continue. Head inside and on the way to the "girl's store", hit up Cheryl again (she'll have a bluish-purple exclamation mark above her head.) Next, head back to, 5-7-2-5-7, 7-3-7-9-7, 7-7-9-2-7, 8-7-7-4-2, and 1-4-8-4-7, 2023 TrueGaming Network Ltd, All Rights Reserved. Don't worry about the fence with the hack panel for now, just follow the objective marker for a cutscene. Equip Lucas and aim for the targets. Talk to Kline to complete the quest. We'll worry about those when we're in the neighbourhood, so head back to Steve. Then hack the door panel and get in the car. Nows a good time to craft your Vault trinket, since we found the Large Magnet. Now, travel to Hess Farm. His special attack will fire some tracking bullets, which are pretty tough to avoid. No matter how fast I switch characters it isn't fast enough to press the button while the opposite light is still lit. Youll be forced in through the Garage. An alarm will go off immediately when entering the 2nd room, and you need to use Dustin to unlock a series of 3 panels in order to hit the alarm switch. The solution is simplekeep them apart and hit them hard. In the upper area with the rat's nest, you'll see a golden bear; remember this place for later. Talk to Steve and you'll finish up this quest. Head back to Hawkins Suburbs and the Pool. Here you'll need to talk to the receptionist, and then head to the NW and slip by the doctor. Keep going all the way SW and the NW through the woods to find Gnome #45: Gunther. You can now access the vent in Dustin's House, which leads to another chest and Gnome #43: Alexandre. Pocket Knife, Sneakers, Ping Pong Ball, Gauze, Hair Dryer, Fancy Shampoo, Toy Robot, Super Glue, Coke, Rag, Chewing Gum, Sugar, Gauze, Medical Tape, Flash Light, Metal Tube, Metal File, Nails, Fertilizer Bag, Wire Spool, Spark Plug, Battery, Duct Tape, Lighter, Garden Rake, Metal Chain, Metal File, Medical Tape, Gauze, Battery, Chewing Gum, Toy Robot, Beaker, Rubbing Alcohol, Wire Spool, Super Glue, Toy Robot, Ping Pong Ball, Beaker, Medical Tape, Gauze, Battery, Rubbing Alcohol, Chewing Gum, Ground Coffee, Fertilizer Bag, Metal File, Wire Spool. This fight is pretty straightforward. You will not be able to return. Rewards: Hidden Complex, x3 Random Items, Gnome #21: Seth. If you take a beeline SW you'll run into Gnome #8 Flynn hiding behind a green station wagon. This area is tougher because rats will spawn in, and he'll often do a double-charge that can deal damage when you go in for an attack and he's still invulnerable. In this room is also the final fish you need for the side quest.